10/08/2006
Call of Duty 3: Wii vs. Xbox 360

Jaggies aside, there are a lot of visual problems such as absence in depth of field shadows, realistic lighting, and volumetric fog — all things that do attribute to immersive gameplay in reastic simulators such as this. Pardon me ladies, but this looks absolutely craptacular, which is a shame because EA has higher quality assets readily available which the system apparently just can’t support as sustainable frame rates. The reality of Miyamoto’s earlier statement about the Wii being akin to Gamecube 2 begins to sink in…


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