Most supercars make their debut at auto shows, but not the 2017 Porsce 911 GT2 RS, as it was revealed at E3 2017 yesterday. Powered by a 3.8L flat-six twin-turbo engine that generates 640-horsepower, paired with PDK gearbox, it comes standard with a crazy aero kit, which includes a wing offering extreme downforce. Continue reading to see it driving around Forza Motorsport 7 and for more pictures.
The breathtaking trailer you are about to see is rendered in real-time by the Wii U, rather than being pre-rendered. With that said, this new Zelda game features an open-world design, with graphics sporting a touch of cel-shading, though a slightly more refined approach instead of the cartoonish feel found in Wind Waker. Continue reading for the video and more information.
If you haven't heard already, Virtuix Omni is an omnidirectional treadmill video game peripheral for virtual reality games. The platform requires special shoes that reduce friction when walking, and the player is fully enclosed within a ring that works with a safety harness to absorb the player's weight. Continue reading to see it in-action.
Revealed at E3 earlier this week, this new Unreal Engine 4 tech demo shows you what the future of games will look like. If you're unfamiliar with this technology, Unreal Engine 4 basically "gives you the power to do more than ever before; its architecture offers fully dynamic lighting features, cutting down on development time and ensuring less iteration on creative ideas." Continue reading for a video, more pictures, and additional information.
We have seen the future of video games, and it's powered by Square Enix's all-new Luminous Studio Engine. According to the company, the Luminous Studio Engine can depict high quality "real time computer graphics" at the same level as "pre-rendered computer graphics"; the fine details of the characters, who express life-like humanity, are showcased through their rich facial expressions, subtleties of their pupils and hair, and their brilliantly flowing garments. Continue reading for two videos and more information.
Nintendo usually isn't known for keeping things a secret, but this leaked "The Legend of Zelda: Majora's Mask" footage shows why the Wii U will give the Xbox 360 and PS3 a run for their money, when it's finally released. Continue reading to watch.
Super Mario 3DS, Wii U, and PS Vita were just one of the many E3 2011 surprises. There were many more games to go along with the console announcements that should whet your appetite for moths to come, and Telegraph counts down the most anticipated. Click here for the first picture in gallery. In related news, continue reading to see some awesome E3 2011 footage.
Finally, we get an official look at Super Mario 3DS, which makes full use of the console's depth-enhancing display. One early reviewer says that he "can run through a level in relatively short order, and feel very rewarded for a minimal time investment." It's set for release in Q4 2011. Videos after the break. Click here for the first picture in gallery. Here's the bottom line:
Super Mario for the 3DS combines elements from almost every earlier Mario game -- mostly from Super Mario Bros. 3. Because of this, the name "Super Mario" makes sense. It kind of embodies everything about the series in a simple name, just like the game!
This baby might have needed some help (computer graphics) to become a guitar maestro, but the commercial for Rock Band Rocksmith [thanks Viki!] is still one of the funniest we've seen come out of E3 2011 yet. Continue reading to watch.
Zelda Skyward Sword (Wii) is the first game in the series to introduce "full motion control enabled by the Wii MotionPlus accessory, which synchronizes player movements with Link's actions while offering intuitive play control." This game will hit stores in Q4 2011. Click here for the first picture in gallery. Continue reading to watch the E3 2011 trailer.
With the Wii MotionPlus accessory, every movement of Link's sword matches the player's motion with exact precision. If players motion left to right, Link swings from left to right. The precision play control is applied to enemies as well, as players must contemplate strategy when battling opponents that actively try to defend against attacks.