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It's not everyday that you see a self-playing Super Mario World level that "uses the sound effects from those switch-hits and Koopa Troopa stomps to make beautiful music." So, continue reading to view this amazing combination of music and gaming.

By now, you must have seen the custom made Super Mario World levels that require no player, no controller to pass. They simply let Mario and Yoshi do their thing, as buttons, switches and blocks boost them through each level.
[via Kotaku]

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In this GT featurette, they count down the top ten Mario Kart tracks (N64 / DS / GameCube), some of which "stick in our hearts no matter what." Continue reading to see if your favorites made the list.

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MTV's Stephen Totilo gives us a first look at the Wii Wheel that comes packaged with Nintendo's upcoming Mario Kart Wii game. Video after the break.

Still looks...well, pointless. This is a GameCube game, Nintendo. We all know it, we're all cool with it, you should be too
[via Kotaku]

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If Nintendo were to produce a real-life Mario movie that stays true to the game, the main character might resemble the 3D render above.

If Mario was real, that's one creepy plumber. Created with Photoshop CS2 and a bunch of random faces pasted over a 3d render of Mario from Nintendo
[via Pixeloo]

For Mario fans looking for a unique Nintendo Wii case, this hand-painted system is a great pick. Project page. Click here for first picture in gallery.

The hand-painted Super Mario themed Wii features a scene from the classic platformer, including a 3-dimensional Mario busting out of the side of the console, courtesy of ample quantities of modeling clay and Bondo
[via Technabob]

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So you've seen custom creations in the past, now check out how Mario sees each level. This may not be the perfect view, but it's definitely a conversation piece nonetheless.

(Thanks, Jackson)

The Game Boy is great for playing games when functional, but if you've got a broken machine laying around, why not transform it into a work of art? That's exactly what this gamer did. Click here for one more picture.

Check out how he modified an old Nintendo Game Boy into a fun shadowbox art piece. He removed the guts from the case and crafted a smaller scale version of a Super Mario papercraft diorama wall he found
[via Technabob - Blogspot]

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If Nintendo and Valve were to partner for a Super Mario Bros. FPS, then it might look something like this. Continue reading for the video.

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So you've seen what Super Mario Galaxy would look like on the SNES, now check out this Atari 2600 makeover of the original game. Video after the break.

While it's not perfectly accurate (there's no way the 2600 could have produced those original NES sounds or the relatively crisp text at the top of the screen), but it's still fun to watch
[via Technabob]

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That's right, a modder turned his TV "into the object which moves -- the character appears to traverse the familiar landscape of SMB, complete with collision detection, brick movement, and mechanized jumping." Video after the break.

The "system" is built using a chain-driven platform, which is shakily directed with an actual NES controller, thus allowing for some game play -- though with response times like this, you're better off just watching
[via Engadget]

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