Standing 5.5-feet tall, this incredible Metroid Samus Aran installation was " made from defunct Nintendo games from the Japanese publisher's legacy systems, like the Game Boy, Nintendo Entertainment System and Nintendo 64." Continue reading to see more.
[via Kotaku]
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Based on the MUGEN fighting game engine, Card Saga: Wars allows fans of Halo and/or Metroid to enjoy a friendly battle, comlete with 16-bit graphics. If you don't already know, "MUGEN is a free 2D fighting game engine that lets users create whatever kind of fighting game they want." Video after the break.
[via Kotaku]
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According to reader Jake, a Nintendo fan decided to take on the challenge of remaking Metroid 2, using Game Maker 7 -- all the enemy sprites were hand drawn. Video after the break. Click here for first picture in gallery.
(Thanks, Jackson)
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This beautiful Metroid Samus pixel painting stands 3-feet tall and watches over its creator's desk. Click here for one more picture.
I've seen quite a few pixel paintings in my time and none of them comes even close to this. No decals here folk, that's all hand painted
[via Kotaku]

If the Mario and Metroid worlds collided, this is what the video game would look like. Continue reading to watch.
Ever wonder what it'd be like if Mario and Metroid got together, exchanged knocked boots, spawned offspring and they grew up to be 80s side-scrollers, just like ma & pa?
[via Kotaku]
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This incredible Metroid-inspired arcade machine is powered by an AMD 64X2 4800 CPU, 2GB of memory, EVGA 7800GTX graphics, a Soundblaster eXremeMusic card, Logitech R-20 w/ subwoofer, and a 17-inch Samsung LCD display. Video after the break.
Mother Brain made of Super Sculpey clay. DVI-Out and Optical-Out on the back for external screen/sound system. One power cord (one still image shows a few cords but they aren't attached to the machine) out the back which is a Bits Limited Smartstrip. When PC turns on, everything (cathodes, controls, sound, LCD) powers on at once
[via Nintendowiifanboy]
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In this GT exclusive, we see how "Samus' next-gen outing compare to her last one on the GameCube." Video after the jump. First picture in gallery.
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In this first installment of what will be a five part series, GT takes a look back at the early beginnings of Metroid. Continue reading to watch.
It was released first for the Famicom Disk System on August 6, 1986, and later for the Nintendo Entertainment System in August 1987 (North America) and on January 15, 1988 (Europe). The game was produced by one of Nintendo's most prolific game and hardware designers, Gunpei Yokoi, and was directed by Yoshio Sakamoto. The game's music was composed by Hirokazu "Hip" Tanaka
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