Google's Tilt Brush enables one to paint in three-dimensional space with virtual reality. Simply choose your colors, brushes and start painting with a wave of your hand, using any room as a blank slate. You'll be able to step around, in and through your drawings as you go. Thanks to VR, otherwise-impossible materials like fire, stars or snowflakes, can be used as the painting medium. Continue reading for two more videos and information.
Always wanted to get a tattoo, but afraid that the artist might mess it up? If so, then Ink Hunter is just the app you need. This piece of mobile software digitally projects tattoos on your body using augmented reality and your smartphone's camera. Simply upload a design, select what portion you want it projected on, and then apply it in real time with full customization options - color, size, angle, etc. Click here to view the first image in this week's funny school pictures gallery. Continue reading for a viral video of someone putting their iPhone 6S into an expanding foam ball.
Joshua Browder, a 19-year-old British programmer currently studying at MIT, has created "DoNotPay", the world's first robot lawyer. Registered users can use the service to ask any kind of legal question and receive relevant auto-generated answers. This project began as a free website to help people appeal parking tickets, which soon became an automatic appeal generator, using previously successful letters as a template. "As a 19-year-old, I have coded the entirety of the robot on my own, and I think it does a reasonable job of replacing parking lawyers. I know there are thousands of programmers with decades more experience than me working on similar issues. If it is one day possible for any citizen to get the same standard of legal representation as a billionaire, how can that not be a good thing," said Browder. Continue reading for a video demonstration and more information.
Swedish digital artist Rense de Boer used photogrammetry to create a photo-realistic 4K virtual world using Unreal Engine 4, the same one Capcom built Street Fighter V with. The photogrammetry technique involves taking a a multitude of real things / places, scanning the photos, combining them and then turning it all into a 3D landscape. The final touches, smoothing, weather effects, etc., are completed in post production by artists. Click here to view the first image in this week's art of trolling gallery. Continue reading for a viral video showing how to turn an iPhone into a functional microscope.
We have seen the future of Windows, and it's in virtual reality. Introducing Virtual Desktop, a free app that transforms the entire Windows operating system into a VR-capable platform. In addition to surfing the web, you can also use it for games (Minecraft, Street Fighter V, etc.), Facebook, or even Photoshop. When launched, users are greeted with a curved, floating Windows desktop - wallpaper, icons, Start button and all. Continue reading for a tech demo and more information.
Disney's FaceDirector technology enables you to manipulate actors' emotions in real time. This is made possible because it takes two shots, with actors performing different ways in each shot, and then continuously blending them together into one image. " In contrast to most previous works, our approach operates entirely in image space, avoiding the need of 3D facial reconstruction. We demonstrate that our method can synthesize visually believable performances with applications in emotion transition, performance correction, and timing control," said Disney Research. Continue reading for more cool pictures from around the web.
Windows 1.0 was released on November 20, 1985, as the first version of the Microsoft Windows line. This operating system runs as a graphical, 16-bit multi-tasking shell on top of an existing MS-DOS installation, to provide an environment which can run graphical programs designed for Windows, in addition to existing MS-DOS software. Company founder Bill Gates spearheaded development after seeing a demo of a similar software suite known as Visi On at COMDEX. Continue reading for more interesting historical photos.
Procedural generation is basically a method of creating data algorithmically as opposed to manually, commonly used for creating textures. The game "Star Citizen" uses this method to create worlds in real-time, automatically generating large planets, with seamless transitions between space and surfaces. Continue reading for two more videos and information.
University of Washington researchers have developed mind-blowing software technology that uses gathers thousands of internet photos of landmarks and then transforms them into 3D time-lapse scenes. "While previous work assumed a static camera, the addition of camera motion during the time-lapse creates a very compelling impression of parallax. Our results show photorealistic time-lapses of skylines and natural scenes over many years, with dramatic parallax effects," said the team. Continue reading for another video and more information.
Researchers at Washington University have developed software that can reconstruct 3D simulations of that person's likeness, using algorithms designed to maintain their unique facial expression. These specialized algorithms map 49 points on a person's face, and then chart how they change depending on various emotions. The result is showcased in the video above, in which the team was able create digital models of several well known celebrities. Continue reading for another tech demo and more information.