Being a successful game developer still has its perks, and for Markus "Notch" Persson of Minecraft fame, that includes a $70-million mansion in Beverly Hills overlooking the LA skyline. Originally listed at a cool $85-million, the final purchase price was eventually negotiated down $15-million, and according to John Aaroe Group, Persson's purchase included everything you see in the video above: "...luxury furnishings to exotic electronics such as the automated 54-foot curved glass door in the living room that opens onto an infinity pool with iPad-controlled fountains and spectacular views. Cases of Dom Perignon were part of the deal." Click here to view the first image in this week's funny school pictures gallery. Continue reading for a viral video of amazing animated optical illusions that will blow your mind.
GAEMS Vanguard Personal Gaming Environment is exactly as it sounds, an accessory that transforms your Xbox 360, Xbox One, PS3, or PS4 into a fully portable system. It comes with an integrated 19-inch LED HD display, stereo speakers, and dual headphone jacks for the ultimate immersive gaming experience no matter where you are. Product page. Continue reading for another video preview, more pictures and additional information.
Waiting at crosswalks can get boring, but three interaction design students - Amelie Kunzler, Sandro Angel, and Holger Michel - from HAWK University came up with an interactive solution. After 2-years and countless hours spent working with traffic experts, the Pong Crosswalk has now become a reality. It has been approved for use in the city of Hildesheim, Germany, and officially known as the ActiWait. Continue reading for the latest video and more information.
London-based developers State of Play spent nearly 3-years making Lumino City, a beautiful video game with handmade scenes, similar to what you see in Paper Mario. This group employs an architect, a photographer, and a model maker to create the surreal game environment. Unlike similar titles, State of Play hand-built the sets for each puzzle, photographed or filmed them, and then went on to code the stage. Continue reading for a making of video and more information.
Here are 10 images from DreamHack Winter, the world's largest LAN party, or as some like to cal it, "computer festival". In addition to gaming, there are live concerts and competitions in digital art as well as electronic sports. It's held twice a year at the Elmia Exhibition and Convention Center in Jonkoping, Sweden. The winter event consistently has approximately 20% more visitors than the summer event, but in other respects they are quite similar. Both events are 72 hours (spanning over 4 days), and have scheduled activity around the clock, every day. Click here to view the first image in this week's WINS gallery. Continue reading for a viral video of the DJI Phantom drone being used in an epic way to capture The Netherland's tallest cathedral.
Assassin's Creed Unity may look realistic, but when in-game screenshots placed next to the real-life locations in Paris, France, the similarities are even more noticeable. Damien Hypolite has done just that, comparing the modern-day Paris side-by-side with screenshots from the game. This was accomplished by playing the game in HD with a physical map of Paris on-hand. Afterwards, he printed out the screenshots on glossy paper and biked to the real-life locations with a smartphone for the photos. Continue reading for more.
You've probably seen similar technology before, but the Stanford University engineers has just unveiled newly developed "Gecko Gloves". This engineering team, lead by PhD candidate Elliot Hawkes, came up with the idea because they were inspired by the adhesive properties of gecko fingers, which make it possible for them to easily scale objects. Wearers of these gloves will be able to to scale the side of a building, thanks to 24 independent adhesive tiles on each pad, helping to equally distribute the climber's weight. Continue reading for a video and more information.
For many years, Ryan Bowen had the idea of creating a life-sized MechWarrior BattleMech suit, a game he used to play during high school. Within this game, players take control of a single BattleMech and combat other BattleMechs, tanks, infantry, and more, from within the cockpit of their machine. Fast forward to this year, approximately 2-months before his son Geraint was born, he began work on the costume you see above. As you can see, things turned out quite nicely for the now 6-month-old. Continue reading for a video and more pictures.
Mortal Kombat was reportedly developed in 10 months from 1991 to 1992, with a test version seeing limited release halfway through the development cycle. In an interview with the Official Nintendo Magazine, Boon stated that the development team initially consisted of four people - himself as programmer, artists John Tobias and John Vogel, and Dan Forden as sound designer. The final arcade game used eight megabytes of graphics data, with each character having 64 colors and around 300 frames of animation
Have over $164,000 to spare and want every single Nintendo game released between 1985-2000 in your collection? This eBay auction might be one to look at. The seller says, "5700+ games. Over 4000 from Nintendo. The majority from the golden age of gaming (1980's - 1990's) Multiple complete sets from Nintendo and Sega. Arguably every single retail (on store shelves) game released from Nintendo between 1985-2000 is represented here. That's just scratching the surface with many more from Sega, Atari, Playstation, Xbox and Turbografx. Including multiple systems (some modded), (every single N64 color variant) and custom hand built and painted shelves. Complete in Box Mario and Zelda sets. I'm not looking to break this up, I'm selling as one amazing lot." Continue reading for more images and information.