The Novint Falcon is one of the first PC controller interfaces to offer force feedback, perfect for games. You grasp the ball-shaped object and move it around in any direction for real time interaction. PC World gives us a hands-on preview of this device after the jump.
We demoed the Falcon with Half-Life 2 and were blown away. Shotgun blasts produced hard, lurching recoil, while automatic machine gun fire was fast and light with an upward pull on the handle, simulating the barrel-rise effect of automatic fire. Three articulated arms attach to a center grip that can control games just like a mouse, and highly-developed algorithms apply appropriate forces of resistance to create realistic impressions of weight, recoil, and shock