Called Project AM2R, this Metroid 2 remake was essentially “undertaken to turn the 8-bit Gameboy game into a 16-bit, full color joint.” For those interested, click here for the project page. Continue reading to see it in-action.

Remember when Metroid II: Return of Samus came out for the Gameboy? I remember it like it was yesterday because I have a time machine and may or may not have stopped in the early 90’s on my way back from the Jurassic era.

[via Geekologie]

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