We have seen the future of design, and it's "Sculproxy", a virtual sculpting system that uses "direct finger input in conjunction with a deformable physical prop for the creation and manipulation of conceptual 3D geometric models." Video after the jump.
The prop acts as a proxy to the virtual model and hence as a frame of reference to the user's fingers. A prototype implementation uses camera-based motion tracking technology to track passive markers on the fingers and prop
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There are 4 comments about this post (1 pages).
1
Posted at 09/14/2006 04:08am by
Tropiezos en la red » Blog Archive » Esculpiendo virtualmente en 3D
[...] Via: TechEBlog. [...]
2
Posted at 10/17/2006 1:22pm by
我不喜欢-Blog » Virtual 3D Sculpting
[...] 原始文章/Original post and Wobuxihuan.org [...]
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There are 4 comments about this post (1 pages).