Photo-Realistic Unreal Engine

Swedish digital artist Rense de Boer used photogrammetry to create a photo-realistic 4K virtual world using Unreal Engine 4, the same one Capcom built Street Fighter V with. The photogrammetry technique involves taking a a multitude of real things / places, scanning the photos, combining them and then turning it all into a 3D landscape. The final touches, smoothing, weather effects, etc., are completed in post production by artists. Click here to view the first image in this week’s art of trolling gallery. Continue reading for a viral video showing how to turn an iPhone into a functional microscope.

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A technology, gadget and video game enthusiast that loves covering the latest industry news. Favorite trade show? Mobile World Congress in Barcelona.