GT “reveals some secrets behind the new Area 51 game, including squad tactics and enemy AI.” Video after the jump.

One last thing to note about our experience with BlackSite: Area 51 is just how well-tuned the controls are at this point. Movement and aiming are damn near perfect, with a fantastic mix of weight and control given over your weapon. It was simple to get a bead on enemies, in part due to the game’s slight aiming assistance, which helped us track our shots while strafing

[via IGN]

GT “reveals some secrets behind the new Area 51 game, including squad tactics and enemy AI.” Video after the jump.

One last thing to note about our experience with BlackSite: Area 51 is just how well-tuned the controls are at this point. Movement and aiming are damn near perfect, with a fantastic mix of weight and control given over your weapon. It was simple to get a bead on enemies, in part due to the game’s slight aiming assistance, which helped us track our shots while strafing

[via IGN]