Future cell phone technologies could replace computers, PDAs, and even UMPCs — they include the GoForce 5500 graphics chipset, augmented reality, and more. View them all after the break.

NVIDIA GoForce 5500 Mobile

NVIDIA demonstrated its amazing GoForce 5500 mobile platform at 3GSM, and ShinyShiny was there to give us a first look. This chipset is capable of 3D games and high-definition video playback.

Somewhat ironically, NVIDIA seems to have decided to show it all off on the biggest monitor they could get their hands on. Although that may have ultimately been for the best

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Augmented Reality

Tired of the games on your cell phone? Then check out “Arcade Reality”. It’s basically software that uses your phone’s camera to bring ordinary objects such as the ground to life.

Aiming your phone at bad guys that appear in the space around you, it kind of combines the active nature of a Wiimote with a light gun like the one that came with the original NES

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Poppin’ Joystick

The Poppin’ Joystick concept looks to make cell phone games a lot easier to play — incorporating a pop-out analog joystick.

..if stopping substantially short of making it full-out game comfortable. Will we see this design on phones in the future? Who knows, but it certainly looks better than most phone’s game controls out there now

[via Gizmodo]

NTT DoCoMo’s Solar Powered Cell Phone

According to TheRawFeed, NTT DoCoMo has developed the world’s first solar-powered cell phone, complete with a GameBoy Advance-inspired design. Pricing and availability have not yet been announced.

This phone actually includes the solar cells on the external side of the clamshell—therefore not needing any other devices to use the sun’s rays to charge. On a side note: this would be great for those of us that constantly forget their cellphone chargers regularly

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PicoP Laser Projector

Alexander Tokman of Microvision has developed a “miniature laser based projector display, called PicoP.” This projector is small enough to fit inside your cell phone and “can display a laptop-sized quality image on surfaces just half a meter away”. More information here. Video after the jump.

PicoP is currently targeted to deliver WGA or SVGA resolution and can achieve about approximatly 20 lumens