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A Look Back

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Shadow of the Ninja

In Shadow of the Ninja for the NES, the “player can select one of two ninja: male (a blue ninja named Hayate) and female (a red ninja named Kaede) — each ninja can run, attack, jump, duck, and hang from railings.” ScrewAttack takes a look back at this title after the break.

Both ninja start out with a short sword, but there are “weapon-pods” in each level that can be broken to obtain new weapons. Powerups to the sword are available, as well as health powerups.

[via Wiki]

Track and Field 2

Track and Field 2 for the NES boasts “15 sporting events, with two of them available as bonus stages between rounds of the ‘Olympic’ mode.” ScrewAttack takes a look back at this title after the break.

Despite the II numeral, it is actually the fourth game in the series. It still continues the Olympic-themed sports events, but adds more realism by choosing a country for the player to represent.

[via Wiki]

Space Channel 5

Space Channel 5 for the SEGA Dreamcast “is similar to PaRappa the Rapper and earlier memorization games like Simon where the computer shows a sequence of moves-dance steps in this case�and the player must copy them successfully to advance.” ScrewAttack takes a look back at this titel after the break.

The producer of this game is Tetsuya Mizuguchi, the man who is also behind Sega Rally Championship. It features the character Ulala.

[via Wiki]

18 Wheeler American Pro Trucker

18 Wheeler American Pro Trucker is basically “an arcade developed by Sega AM2 and published by Sega — first released to the arcades in 2000.” ScrewAttack takes a look back at this title after the break.

The initial port of the game was released on the Sega Dreamcast. Released by Sega, it is fairly faithful to its arcade counterpart, but the voice actors for the characters were changed and the arcade’s cross-country map loading screens were made more simple looking as well.

[via Wiki]

Lode Runner

Released in 1983, Lode Runner was “one of the first games to include a level editor, a feature that allowed players to create their own levels for the game.” ScrewAttack takes a look back at this title after the break.

This feature bolstered the game’s popularity, as magazines such as Computer Gaming World held contests to see who could build the best level.

[via Wiki]

Sword of the Berserk

Sword of the Berserk is basically “a video game for the Sega Dreamcast based on the popular Berserk manga by Kentaro Miura.” ScrewAttack takes a look back at this title after the break.

It takes place anywhere between volumes 22 and volume 23 of the Berserk manga; right after Guts and Puck depart for Elfhelm with Casca, but before Farnese, Serpico and Isidro catch up with them.

[via Wiki]

Genesis Games

ScrewAttack counts down the top twenty SEGA Genesis games of all-time, starting with #11-#20. Titles include: X-Men 2: Clone Wars, TMNT: Hyperstone Heist, and Shining Force. Video after the break.

Mega Man 6

In Mega Man 6 for the NES, “all of the acquired robot master weapons use the same sound effect as an uncharged shot with the exception of the Centaur Flash and the Plant Barrier.” ScrewAttack takes a look back at this title after the break.

As with Mega Man 5, the same musical theme for the fortress stages was used for four consecutive levels, as opposed to using a theme for two levels and then using a different one.

[via Wiki]

Worms Game

In the original Worms game, the playing field “is set on a two-dimensional field and players control a team of worms, each consisting of four members.” ScrewAttack takes a look back at this title after the break.

Also available are various tools such as the ‘drill’, ‘blowtorch’ and ‘girders’ – often used to add protection, adding additional strategy elements.

[via Wiki]