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If you thought your gaming rig was cool, then check out this setup. It consists of three Eizo S1931 LCD screens @ 3840×1024 resolution, connected to a Matrox TripleHead2Go. Video after the break.

I currently have time off of work, so I thought that I could record some footage of Half Life 2 Episode 1 (with the latest Cinematic Mod) on my triple monitor setup. I have had it up and running since Friday 19th October, and I am loving it already. If there was support for ultra wide videos on GT, then I would have simply used FRAPS to record this footage in-game, so you wouldn’t be mostly staring at my crappy room, but sorry, this will have to do

In Super Off Road, “up to 3 players (4 in the NES version through use of either the NES Satellite or NES Four Score) compete against each other or the computer in racing around several top-view indoor off-road truck tracks of increasing difficulty.” ScrewAttack takes a look back at this title after the break.

Good results earn the player points to continue in the championship and money with which to upgrade their truck or buy more nitro boosters. The goal is to reach the end of the season with the most money earned

Frontlines: Fuel of War “uses the advanced Unreal 3 engine for futuristic, intense fights in an open-world battlefield.” Video after the break. Click here for more pictures.

In this all-too-bleak future of constant wars over natural resources, two sides compete for global supremacy: the Western Coalition (the United States and the European Union) and the Red Star Alliance (Russian/People’s Republic of China). The game’s nonlinear single-player campaign has players advancing their side’s frontline into enemy territory

In Need for Speed ProStreet, “Speed Challenges are very much like a standard race, except that the courses you race on are designed to be extremely fast, with turns that slowly move from side to side that allow you to keep your foot on the gas at all times.” Video after the break. Click here for more pictures.

Need for Speed ProStreet’s online feature set looks pretty robust at this point. The ability to play a series of events with your friends without having to all be online at the same time means that folks with different schedules can compete in an easy manner, and we can certainly appreciate this setup

Levelhead by Julian Oliver is basically a 3D spatial memory game. Video demonstration after the break. Here’s how to play:

Using tilt motions, the player moves a character through rooms that appear inside one of several cubes on a table. Each room is logically connected by a series of doors, though some doors lead nowhere (they are traps). The player has 2 minutes to find the exit of each cube, leading the character into the entrance of the next..

If Nintendo were to release a live action Punch-Out movie, we can only hope it’s as good as this fan-made trailer. Video after the break.

Nintendo’s “Short Cuts” film competition invited anyone with a camera to make a short film about Nintendo. This opus was Team Awesome’s entry