Tag

Xbox 360

Browsing

Unlike the other RE games, Resident Evil 5’s “environments will play a bigger factor than ever here, using the power of next-gen systems to create a world where terror might lurk in any alcove or shadow.” Continue reading for the extended trailer.

Powerful lighting effects overwhelm the player with mirage movement and blinding brilliance, and even in the light of day, there is no safe haven from the latest Resident Evil

[via IGN]

FlatOut: Ultimate Carnage for the Xbox 360 is an “over-the-top racing game where players experience the drive of their lives as they race around fully destructible environments.” Video after the break.

Enhanced over the original version of FlatOut 2, the game features 12 types of racing cars, five all-new single player and two all-new multiplayer game modes, plus widescreen high definition resolution to make the racing experience more real

Gamespot recently got their hands on the Xbox 360 Messenger Kit, and gives us their first impressions:

…snaps on with a satisfying click…The keys provide adequate, clicky feedback and are spaced well enough for fast typing…the pad also has a messenger button that can open up the messaging window onscreen…It doesn’t work with PC users with USB controller (yet at least)…solid product…

[via Gizmodo]

Photo Photo Photo

This game “completely re-imagines the scope and scale of the Force by taking full advantage of newly developed technologies only possible on next-gen consoles that will be seen and experienced for the first time anywhere in videogaming.” Video after the jump.

The game makes use of a variety of new technologies but is built on the twin pillars of a Digital Molecular Matter system and Natural Motion’s Euphoria. The former is a technology that ensures that materials in the game work according to real world physics. Shatter a piece of glass or wood and it splinters apart realistically. Last year we saw a variety of materials, from rubber to jelly to wood to ice and each one responded to physical attacks in ways that were amazingly realistic

[via IGN]

GT provides us with the latest Resident Evil 5 (PS3 / Xbox 360) trailer, straight from E3 07. Continue reading to watch.

Produced by series veteran Jun Takeuchi, this next-generation follow-up to the terrifying series breaks even further away from the confining standards of the old games, the new game has a theme of escape as its core survival instinct

Microsoft has just announced the availability and price for its upcoming Chatpad accessory. At $29.99, the two-piece Xbox 360 Messenger Kit will include the Chatpad and a headset, with a September 4th launch. For those who missed the video, check it out after the jump.

The two-piece bundle will run users a modest $29.99, which isn’t appalling, but it is a tad unfair that a standalone unit (apparently) won’t be offered at a lower price point for those who wish to sidestep the headset

[via Engadget]

Yes, the Xbox 360 Transformer did manage to snag a very small part in the movie — four seconds to be exact. Continue reading to watch.

We knew we saw the Xbox 360 transform during the Transformers movie, and now we have video proof so we can enjoy it at home…complete with a clipped version of the startup sound

[via Gizmodo]

GT gives us a first look at the E3 TimeShift trailer. This game “empowers players with the gift of time manipulation, including the ability to slow down, stop and rewind the world around them, allowing them to move freely while opponents and game objects are frozen in time.”

Featuring complex time control puzzles as an integral part of gameplay, TimeShift takes first-person action games in an entirely new direction

EA has just released new Army of Two gameplay footage, and we’ve got it for you after the break. This game “throws gamers into hot spots ripped from current day headlines where they will utilize unique two-man strategies and tactics while seamlessly transitioning between playing with intelligent Partner AI (PAI) and a live player.”

With any luck, this game will look a lot better a lot sooner, because I’ve been eagerly awaiting this one

[via Destructoid]