We have seen the future of design, and it’s “Sculproxy”, a virtual sculpting system that uses “direct finger input in conjunction with a deformable physical prop for the creation and manipulation of conceptual 3D geometric models.” Video after the jump.

The prop acts as a proxy to the virtual model and hence as a frame of reference to the user’s fingers. A prototype implementation uses camera-based motion tracking technology to track passive markers on the fingers and prop

We have seen the future of design, and it’s “Sculproxy”, a virtual sculpting system that uses “direct finger input in conjunction with a deformable physical prop for the creation and manipulation of conceptual 3D geometric models.” Video after the jump.

The prop acts as a proxy to the virtual model and hence as a frame of reference to the user’s fingers. A prototype implementation uses camera-based motion tracking technology to track passive markers on the fingers and prop