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Soulcalibur Legends

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GT reviews Soul Calibur Legends for the Nintendo Wii, which “ditches the winning play mechanics from previous titles for a new action-adventure makeover that’s heavy on simplified hack-and-slash and light on brawl control depth and cinematic presentation.” Video after the break. Click here for first picture in gallery. Here’s the bottom line:

Nintendo fans may find it hard to go from Soulcalibur II complete with a playable version of Link to a re-imagined sequel that is neither a fighter nor a visual stunner. The end result is not a bad one, but it’s not particularly good either. It’s Soulcalibur if it were a repetitive hack-and-slash endeavor without many of the fighters that fans adore

Soul Calibur Legends for the Nintendo Wii lets players use “the Wii Remote and Nunchuk as their weapons of choice, players perform moves and combos using orchestrated slashes and movements.” Video after the break. Click here for more pictures.

Earn honored titles such as Knight or Soldier as you master special attacks acquired throughout the adventure while battling through diverse stages and environments

Soulcalibur Legends for the Nintendo Wii basically follows “the 16th century exploits of Siegfried and Soulcalibur characters, new and old as they find themselves on a quest for ultimate power in order to save an empire from destruction.” Video after the jump. Click here for more images.

Using the Wii Remote and Nunchuk as their weapons of choice, players perform moves and combos using orchestrated slashes and movements. Sword fighting capabilities are pushed to the limit as gamers unleash special attacks to crush scores of enemies and large bosses. Earn honored titles such as Knight or Soldier as you master special attacks acquired throughout the adventure while battling through diverse stages and environments