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Street Fighter 4

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Street Fighter 4 Game

In Capcom’s Street Fighter 4 game, you “have full control over horizontal and vertical movement and you can perform six different standard attacks. Continue reading for E3 game footage. Click here for first picture in gallery.

The game runs very well on the arcade machines, with a very impressive framerate and slick animation. The art style is overblown and thick, making for some very stylish characters, and the command input is quick and generally responsive.

[via IGN]

Street Fighter IV Trailer

Capcom has graced gamers with a new Street Fighter IV trailer at E3 2008. This preview not only shows off gameplay, but special attacks as well. Continue reading to watch. Click here for first picture in gallery.

This doesn’t only show tons of in-game action, but we get our first look at the rest of the arcade game’s roster as well.

[via Kotaku]

Street Fighter 4 Pictures

Here’s an in-depth look at the art that goes into the making of Street Fighter 4, complete with animation trailer. Continue reading to watch. Click here for more Street Fighter 4 pictures.

Capcom’s posted the original art for the Street Fighter IV Ryu anime shown at this year’s Captivate. The animation trailer is up on the Capcom site, so you can see that here.

[via Kotaku]

New Street Fighter 4

Capcom’s latest Street Fighter 4 trailer shows that “Abel is poised and ready for a fight, but going up against Guile could be more than he bargained for.” Continue reading to watch. Click here for first picture in gallery.

If you need one last injection of hype and haven’t already basked in its goodness, don’t miss this beautifully rendered, full length “sand-painting” trailer for Street Fighter IV.

[via Kotaku]

Streetfighter 4

In Streetfighter 4, “characters and environments are rendered in stylized 3D, while the game is played in the classic Street Fighter 2D perspective with additional 3D camera flourishes.” Continue reading for a new “Epic” trailer. Click here for first picture in gallery.

Mixing classic genre-defining game mechanics the franchise is known and loved for with all-new, never-before-seen gameplay systems, Street Fighter IV brings a brand new fighting game to fans the world over.

[via IGN]

Capcom Street Fighter 4

Rufus is a new character in Capcom’s upcoming Street Fighter 4, with special moves like the “Spectacle Romance”, “Space Opera Symphony” and “Messiah Kick”. Video after the break. Click here for first picture in gallery.

Some leaked footage from a location test is no proper way to say hi to a “new” Street Fighter IV character, so make sure you give a big warm hello to Rufus and his nice, clean, in-game screenshots.

[via Kotaku]

Capcom’s latest set of Street Fighter IV screens reveal Balrog, Bison, Sagat and Vega. No word yet on the official release date. Click here for first picture in gallery.

While Capcom’s Street Fighter IV wowed us in February with its new fangled graphics and animation, it was the game’s decidedly retro feel that grabbed us by the neck and assaulted our head like a barrage of Yoga Noogies.

[via Joystiq]

Capcom has unveiled a new Street Fighter 4 character named El Fuerte. In the video, you’ll see him take on Zangief in a fight for the finish. Continue reading to watch. Click here for first picture in gallery.

Some of the shots look interesting and while we’re optimistic for the fighter, we wonder how hardcore fans are taking the over-the-top antics of the characters (ie. Zangief’s expression in the above image.)

[via Xbox360fanboy]

In this feature, we take a look at one of Street Fighter IV’s new characters, Abel, who comes with an arsenal of special moves, including: the “wheel kick”, “marseille roll”, and “tornado throw”. Video after the break. Click here for first picture in gallery.

The beefy blond haired brawler is big on grabs and throws, kind of like Zangief with a preference for fine wine and cheese over vodka and borscht

[via Kotaku]

In Street Fighter 4, “the characters and environments will be rendered in 3D computer graphics and appear to use a stylized cel-shading effect to lend the characters and environments a hand-drawn look.” Video after the break.

It is intended that the car-smashing bonus rounds from earlier Street Fighter games will return. Ono has claimed, “They’ll be in there if I have to program them myself!” although he noted that there may be problems if the game’s vehicles resemble models by real-life manufacturers