During the Nintendo Direct presentation earlier today, director Masahiro Sakurai explained how Smash Bros. for Wii U and 3DS will handle multiplayer: “Players will be able to play online with friends as well as other users in a handful of different multiplayer modes. Online multiplayer without friends comes in two distinct forms: For Fun and For Glory.” That’s not all, Charizard will be a selectable character in the game for both versions. Continue reading for the new trailer and more information.
If Super Smash Bros. was released on the original Nintendo Game Boy, it’d probably look like Super Smash Land. This fan-made game brings all the action you’ve come to love onto the 2-bit (4-shades of gray) screen. More information. Continue reading for a trailer.
[via iHeartChaos]
If Mortal Kombat-inspired Fatalities existed in Super Smash Bros. the ESRB would definitely need to reevaluate their rating for the game. Dorkly has put together as nice demo reel for your viewing enjoyment. Continue reading to watch.
The unofficial Super Smash Bros. song by YouTube user “WinsorIII” may not be totally original — a Cee Lo Green “Forget You” parody — but the song includes plenty of game references to make up for it. Continue reading to watch the music video.
So you’ve seen Mario, now see how a few other Super Smash Bros. Brawl characters have evolved over the years. Click here for first picture in gallery.
You may recall the previously handy Nintendo evolution chart, chronicling the change from 8-bit sprite to modern day Super Smash Bros. Brawl polygonal form, but it wasn’t quite complete
[via Kotaku]
In this GT featurette, we take “a six-minute odyssey through all things Smash.” Here’s one fact you may not have known about: the “game’s music is made up of arranged versions of pieces by one of 39 renowned video game composers that originated in previously released video games.” Video after the break.
This installment also includes a deeper single-player mode than its predecessors. Known as The Subspace Emissary, this mode is a plot-driven, side-scrolling beat ’em up game featuring Brawl’s playable characters
In this GT featurette, they review Nintendo’s highly acclaimed Super Smash Bros. Brawl, which is available now on the Wii. Video after the break. Click here for first picture in gallery. Here’s the bottom line:
Nintendo’s epic 3D fighter series arrives on Wii as the best iteration yet. But the moment you gather together with friends for a multiplayer match only to find, several minutes later, that you still haven’t blinked, you’ll have taken your first step into the digital drug that is Super Smash Bros. Brawl, and there’s really no better way to describe it
To promote the US release of Smash Bros. Brawl today, GT gives us a look at “Snakes on a Plane” gameplay. Video after the break.
Following the style of its predecessors, the game uses a battle system different from that of typical fighting games. Choosing from a variety of characters, one to four players fight on various stages, trying to knock their opponents off the screen
So you’ve seen other characters evolve, now check out the “progression that the brawlers from Super Smash Bros. Brawl have undergone.” Click here for one more picture.
Sure, we’ve seen stuff like this before, that doesn’t mean we’re sick of Nintendo character evolution charts
[via Kotaku]
Apparently, a Super Smash Bros. Brawl glitch has been discovered with Jigglypuff’s final smash move. Video after the break.
Normally, Jigglypuff’s final smash has him turn into a giant puff and push people off the stage, subsequently returning to normal size. Using the collapsed bridge, someone found a way to keep him permanently enlarged
[via Joystiq]