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What if Sony had developed the SNES CD add-on? There might not have been the PlayStation. Find that and more in this interesting list. Would you have bought any of these systems if they had been released?

Sega Neptune

The Sega Neptune was basically a two-in-one game system (Genesis/32X), planned for release in 1995. Unfortunately, by the time a working protoype was ready, the Sega Saturn took the spotlight.
Sega felt that consumers would not be interested in the Sega Neptune, so the project was scrapped. Of the two prototypes that were made, neither actually functioned, but were just empty cases. The proposed retail price for the unit was US$200
[Source]

Atari Jaguar Duo

Like the Neptune, the Jagaur Duo was a dual system, combining the Jaguar and Jaguar CD into one console. Unfortunately, the Jaguar CD didn't sell as many units as the company had hoped, so they scrapped the idea before a prototype was built. [Source]

NanoGear

Basically a portable PC, NanoGear is what the GP2X should've been. It allows users to create their own games with the included tools and sports built-in networking.
Pretty high tech handheld that looks like it never got off the drawing board
[Source]

Sega VR

Sadly, Sega's answer to Nintendo's Virtual Boy never quite made it. Basically, it "was based around an IDEO virtual reality headset (HMD) with LCD screens in the visor and stereo headphones. Inertial sensors in the headset allowed the system to track and react to the movements of the user's head."
The company claimed the project was stopped because the VR was so real users would move while wearing the headset and injure themselves. The limited processing power of the system makes this claim unlikely, although there were reports of testers developing headaches and motion sickness
[Source 1 - 2]

SNES CD

What some of you may not know is that Nintendo actually had contacted Sony to develop this accessory, but in the end, the talks fell through.
Ultimately, negotiations with both Sony and Philips fell through, and the two companies went on to develop their own consoles based on their initial dealings with Nintendo (the PlayStation and the CD-i respectively), Philips also gaining the right to release a series of CD-i titles based on popular Nintendo franchises
[Source]

This entry was posted on 02/20/2007 01:00am and is filed under Video Games .
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There are 32 comments about this post (2 pages).

1
where is apple's pin-pin? ^^
2
it was named: Apple Pipin.
3
[...] [Via TechEBlog] [...]
4
What about the Atari Lynx? It was quite advanced in comparison with the 1st gen Gameboy. It had color display and 18 player networking, but was swept away by Nintendo's marketing power.The one dude in our schoolclass that had it allways attracted a crowd of jealous gameboy owners. http://en.wikipedia.org/wiki/Atari_Lynx
5
Where is the "Phantom" console? http://en.wikipedia.org/wiki/The_Phantom_%28game_system%29
6
If nintendo was so cheap back in the day there would never have been a sony.
7
"he VR was so real users would move while wearing the headset and injure themselves" LOL
8
[...] Fuente : TechEBlog [...]
9
oh man my dad bought me a Philips CD-i and it was amazingly crappy. I had a pinball game that was decent, a baseball game that totally blew and some crappy dinosaur egg hunting game. It also came with an Encyclopedia.
10
Im sure that there was going to be another Game Gear that was as powerful as a Megadrive.
11
[...] 5 Unreleased Video Game Systems You Never Knew About [Techeblog] tr { border: 0px } td { cellborder: 10px} table { border: 1px solid black } [...]
12
The apple pippin was not unreleased, guys, so it would not be appropriate for this list.
13
Hi there... I was working with Sega on their VR HMD.. So if you want the real scoop on why it was shelved just give me a shout...
14
Sega's answer to Virtual Boy? Sorry, Sega VR was announced in 1991, and at computer shows in 1993. Virtual Boy, Nintendo's answer to Sega VR, was released two years later.
15
What about everyone's favorite vaporware, the Phantom?
16
[...] TechEBlog posted a nice article about the Video Game Systems we never knew about.  Seems to me they made the correct decisions on not releasing the systems. [...]
17
Holy crap. I rememeber the Jaguar!
18
i used to have a jaguar. that thing was fking AWESOME. then my parents gave it away. stupid parents.
19
what about 3do?
20
There was also the Sega Jupiter - a cut-down Saturn - which never saw the light of day...
21
[...] En TechEblog han hecho una recopilación de las cinco consolas de videojuegos que estuvieron a punto de salir al mercado y que por una u otra razón fueron canceladas, unas para bien… y las otras también. [...]
22
To the person who posted regarding the Megadrive version of GameGear, it was called the Sega Nomad in North America and it was released. It was the first way to play a portable version of Street Fighter 2: SE :)
23
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24
[...] Five unreleased video game systems you’ve never heard of. [...]
25
[...] TechEBlog posted a nice article about the Video Game Systems which never hit the streets. We never knew about the products because they were considered a failure before they left the gate. Seems the decision to hold back was the correct one. [...]
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