12th Hour Remaster GTA San Andreas
GTA San Andreas in Unreal Engine 5 is nice, but modder 12th Hour takes things to a whole new level by fixing many of Rockstar’s mistakes found in Grand Theft Auto: The Trilogy – The Definitive Edition. The latter was released nearly two years ago by Grove Street Games and featured remastered versions of GTA III, GTA: Vice City and GTA: San Andreas with upscaled textures.



Grove Street Games spent two years developing these remasters in hopes of maintaining the look and feel of the original games. This was achieved by copying the physics code from the originals, while artificial intelligence was used to upscale textures. Some of the color schemes, lighting effects and weather were added from Grand Theft Auto V, but those familiar with the trilogy know that they come nowhere close to what you see hear by 12th Hour.

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When it comes to cars, video games or geek culture, Bill is an expert of those and more. If not writing, Bill can be found traveling the world.