
Tired of the unrealistic destruction animations found in many “next-gen” games? Then “Extreme Loading” simulation technology may be just what you need. Continue reading for an overview and video.
Overview

Using particle-based tools, the “Extreme Loading” technology “generates iterative visuals with the added realism of material based physics.” According to the developer, it “can be used to design a destructible set — simulations can be run long before the set is built — and the resulting 3D files can be brought into Maya or comparable package for dressing and compositing.”
Video
(Thanks, Benny)