GT provides us with “an in-depth look at character creation, the create-a-building system, and character tasks.” Part two “shows off the item workshop, interior design mode, and the tools you’ll use to advance the game.” Videos after the break.

Only a couple of gameplay objectives were demonstrated, but even with only a glance at what’s there we can tell that much of the experience will revolve around the collection of essence, a kind of currency that is gained as you exact influence or accomplish goals throughout the world

[via IGN]

GT provides us with “an in-depth look at character creation, the create-a-building system, and character tasks.” Part two “shows off the item workshop, interior design mode, and the tools you’ll use to advance the game.” Videos after the break.

Only a couple of gameplay objectives were demonstrated, but even with only a glance at what’s there we can tell that much of the experience will revolve around the collection of essence, a kind of currency that is gained as you exact influence or accomplish goals throughout the world

[via IGN]

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