GT provides us with a new Army of Two trailer, which is slated for release on the PlayStation 3 and Xbox 360. Video after the jump.

Thanks to the Inertia engine that EA Montreal built for the title, there were also a number of highlighted maneuvers, such as firing over obstacles as you sought cover a la Killswitch. The game also featured an tracked camera shot of the trajectory of ammo whenever you threw clips to a partner from a distance, which potentially implies that you can miss your comrade in the midst of a firefight

[via DestructoidIGN]

GT provides us with a new Army of Two trailer, which is slated for release on the PlayStation 3 and Xbox 360. Video after the jump.

Thanks to the Inertia engine that EA Montreal built for the title, there were also a number of highlighted maneuvers, such as firing over obstacles as you sought cover a la Killswitch. The game also featured an tracked camera shot of the trajectory of ammo whenever you threw clips to a partner from a distance, which potentially implies that you can miss your comrade in the midst of a firefight

[via DestructoidIGN]