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Triac Triax Turbo Touch 360 Controller
Gamers in the 1990s sat through plenty of marathon sessions on consoles like the Super Nintendo as well as SEGA Genesis, and their thumbs suffered as a result of continual pressure on rigid directional pads. Triax had a solution for the problem in the Turbo Touch 360. They abandoned the traditional movable plastic directional pad in favor of a flat octagonal plate with capacitive sensors underneath. So all you had to do was lightly lay your thumb on the surface, and it would register the direction you were attempting to go in.

Tandy Gobble Man Handheld Game 1983
Back in the early 1980s, Radio Shack sold a variety of gadgets that caught the eye of both curious children and tech enthusiasts. Among those goods was Gobble Man, a small handheld game that placed maze chases directly into your palms years before the larger portable consoles that came later. Bandai first released this in Japan during 1981 as a game known as Packri Monster. Tandy then scooped it up, licensing the design for its US stores before selling it as Gobble Man in 1983. To add to the confusion, Tandy sold the exact same units under the titles Hungry Monster and Ogre Eater.

Nintendo Wild Gunman Arcade FMV Cabinet
Photo credit: 2 Warps to Neptune
In 1974, Nintendo kicked off their coin-operated arcade era with Wild Gunman. This game required players to step up, pull a handgun from a holster, and face off against some unfriendly live-action gunslingers on a projection screen. Footage came from authentic film reels filmed on site in Japan, capturing the wild west-style shootouts in all their gritty grandeur. Timing was everything here. You could only draw and shoot after your eyes flashed and the word “FIRE” appeared on the screen. Get it right, and you’ll come out on top. If you mess up, draw too soon, or miss your shot, you will lose the duel.

HTC Universal 2005 Pocket Computer
HTC released the Universal in the third quarter of 2005, and it immediately set a new standard for what a handheld device could accomplish. It launched during a time when phones were rather simple, as they made calls and sent the occasional text, while other devices handled all of the organizational tasks, such as calendars, notes, etc. Instead, the Universal’s owners received a single, all-in-one device that was essentially a productivity powerhouse.

Nerf Arena Blast 1999 Game
Jumping back into Nerf Arena Blast today provides the same adrenaline that captivated players all those years ago in 1999. People are still loading patched versions of the game onto their modern machines and connecting to active servers, where matches are quickly filling up. This game has always managed to transform what would otherwise be a bunch of kids playing with foam darts into full-fledged digital competition that still feels new 27 years later.

Original PlayStation Portal Intech Controller and Game Screen
James Channel continues to shed light on old, forgotten gaming gear that still has a few tricks up its sleeve. His latest segment delves deeper into a device from 2003 that appears to be an early prototype for the PlayStation Portal. More specifically, the Intech Controller and Game Screen (model PS2-750). It’s an odd combination of a full PlayStation 2 controller and a little built-in screen and speakers that allows you to play on the go, away from the big living room TV.

1982 RCA Colortrak 2000 CRT TV
Photo credit: This-Profession-1680
Collectors frequently pause for a second when they see one in a thrift store or internet listing. A 1982 RCA Colortrak 2000 stands there with that 25-inch CRT screen behind a full tinted glass panel that swings open like a cabinet door, seeming almost like a piece of furniture at first glance. It protected the tube from dust and made darker scenes appear much more dramatic in well-lit spaces by reducing reflections.

1980s NASA JPL Building 230 Voyager
Back in the late 1980s, a group of engineers at NASA’s Jet Propulsion Laboratory (JPL) grabbed a camera and decided to document their workspace before the computing landscape changed around them. The resulting footage is a remarkable walk through Building 230, the room responsible for keeping Voyager, Galileo, and Ulysses on course through the solar system, guided by a staff member who clearly knows every piece of equipment by heart.

Sony DKC-C200X Passport Camera
Long before phone cameras became the answer to almost every photography need, Sony released something in 2003 that took a very different approach to the whole idea of a camera. The DKC-C200X was built for one job and one job only, capturing passport and ID photos on the spot. Designed to work as part of Sony’s UPX-C200 system alongside a dedicated printer, the whole setup operated as a self contained unit with no cables or connections required, making it exactly what post offices and ID processing centers needed to turn around photos quickly and reliably