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Adam of Xbox-Scene added an accelerometer to his Xbox 360 controller, enabling players to control one of the analog sticks with a simple tilting motion. Video after the jump.
The accelerometer works by outputting varying voltages for varying accelerations. I will use a 3-axis accelerometer so it will output 3 varying voltages. I will use an analog-to-digital converter to get the signals into a micro controller. The micro controller will do the processing that determines how the controller is tilted. It will then be output as an analog voltage to the controller in place of the on board potentiometers that are controlled by the analog stick

This entry was posted on 01/22/2007 02:39am and is filed under Mods, Video, Video Games .
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There are 6 comments about this post (1 pages).

1
suck it ps3.
2
i want one!
3
This will actually enable you to control all 3 directional inputs without moving your thumbs. But the cross isnt used very often for movement or looking, but for extra functions (weapon switching).. so i'd love to have a mod like this connected to that: how awesome would that be in Gears of War... tilt left for boomer, shake right for chainsaw.. would be nice!
4
no need for the ps3
5
[...] We know that the Wii has tilt sensors in a number of axis in it’s controller which has opened up a cool generation of games. The XBox 360 does not have this feature built in, but some clever bloke at XBox Scene decided to make a custom tilt sensor which takes over one of the analogue joysticks. The custom built solution works by outputting varying voltages according to how far, fast you tilt the joypad. It has a 3 axis accelerometer. With the use of some micro electronics the analogue voltages are converted to digital to determine how far the joypad is tilted and then interpreted and sent to the XBox. Sounds cool and is a great idea if you want to hack up your controller. Via: TechEBlog [...]
6
dave you mean suck it 360, since the other systems have this built in :)
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