Oleksandr Maziura spent 1.5-years giving Star Wars Republic Commando a stunning Unreal Engine 5 remake. This tactical first-person shooter game was originally released in 2005 on the Xbox and Microsoft Windows platforms.
In addition to the cut scenes, the heads-up display (HUD), which shows the player character’s helmet, with a tactical visor, also received a nice modern upgrade. These assets aren’t models that you can find in the Unreal Engine store, but were created from scratch by Maziura using Blender. There’s no word yet on if we’ll see a public release, but fans can enjoy Aspyr’s enhanced port of the game now on the Nintendo Switch and PlayStation 4.
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Those helmets gotta be the most comfortable in the galaxy.They automatically clear dirt from your visor, they have night mode, they seem spacious, and they have a humidity system to keep your breath from fogging the inside,” said one fan.
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