ScrewAttack’s Stuttering Craig takes a look back at 3-D WorldRunner, which was released in 1987 (Japan) on the Famicom. Video after the jump.

In the game, the player assumes the role of WorldRunner (known in Japan as Jack), a wild “space cowboy” on a mission to save various planets overrun by serpent-like beasts. For its time, the game was technically advanced; the game’s three dimensional scrolling effect is very similar to the Mode 7 graphics seen years later in popular Super NES titles such as Super Mario Kart

ScrewAttack’s Stuttering Craig takes a look back at 3-D WorldRunner, which was released in 1987 (Japan) on the Famicom. Video after the jump.

In the game, the player assumes the role of WorldRunner (known in Japan as Jack), a wild “space cowboy” on a mission to save various planets overrun by serpent-like beasts. For its time, the game was technically advanced; the game’s three dimensional scrolling effect is very similar to the Mode 7 graphics seen years later in popular Super NES titles such as Super Mario Kart