
First released in 1992 by SNK, Art of Fighting was the first fighting game to bring graphical scaling into matches, a technique used to zoom in and out automatically. ScrewAttack takes a look back at this title after the break.
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First released in 1992 by SNK, Art of Fighting was the first fighting game to bring graphical scaling into matches, a technique used to zoom in and out automatically. ScrewAttack takes a look back at this title after the break.
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