Gears of War (PC) boasts “game modes, levels and scenarios [that] are designed specifically to encourage co-operative play, whether it be with A.I. partners or human players.” Gameplay footage after the break.
Thankfully, if you get too confused by the superior aiming system, you’ll be able to switch, on the fly, between the 360 controller and mouse and keyboard. The interesting thing about it is that even the visual cues for the special maneuvers when under cover, like jumping over a wall or moving from cover to cover, will also change on the fly. Sure, not a huge thing, but certainly cool that they’re putting the attention into such a small detail as that