Crytek’s followup to CryENGINE2 is “scalable computation and graphics for all major upcoming platforms,” which basically means that it’s not only made for the PC, but rather the PS3 and Xbox 360 as well. Continue reading for a tech demonstration.

Sounds neat. Also sounds, knowing Crytek’s track record for ridiculously inaccessible graphics settings, entirely plausible.

[via Kotaku]

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