In part 5 of GT’s Legend of Zelda Retrospective-series, “Link ventures onto the GameCube where he undergoes an extreme makeover, and meets a talking cap that’ll change his world perspective.” Video after the jump. Previous installments 1 | 2 | 3 | 4.

The Wind Waker, would be fully cel-shaded (a cartoon-like style of color design first seen in games such as Sega’s Jet Set Radio). Initial fears that this would affect the quality of gaming experience were eased when the game was released to critical acclaim in Japan in 2002 and elsewhere in 2003. It features gameplay centered on controlling wind and sailing a small boat around a massive, island-filled ocean, and inventive puzzles requiring the use of NPC’s

In part 5 of GT’s Legend of Zelda Retrospective-series, “Link ventures onto the GameCube where he undergoes an extreme makeover, and meets a talking cap that’ll change his world perspective.” Video after the jump. Previous installments 1 | 2 | 3 | 4.

The Wind Waker, would be fully cel-shaded (a cartoon-like style of color design first seen in games such as Sega’s Jet Set Radio). Initial fears that this would affect the quality of gaming experience were eased when the game was released to critical acclaim in Japan in 2002 and elsewhere in 2003. It features gameplay centered on controlling wind and sailing a small boat around a massive, island-filled ocean, and inventive puzzles requiring the use of NPC’s