Here’s a first look at The Legend of Zelda: Twilight Princess’s (Wii) sword combat gameplay. What are your thoughts? Video after the jump.
Once Link has an enemy locked, gamers simply swipe the pointer to and fro, causing the character to whip out his blade and go to work. The slicing mechanic is not one-to-one, which means that it feels nothing like holding and swinging a baseball bat in Wii Sports Baseball, for instance. Rather, if players gesture a swipe, Link will also swipe his sword – but it may not be in the same direction