You’ve seen Doom on the iPod Nano now feast your eyes on a perfect port of Quake III Arena for the Dell Axim X50/X51v PDA. NoctemWare programmer Christien Rioux, has ported the GPL Release of Quake III Arena to the Windows CE 4.2 Pocket PC Platform. This version utilizes hardware acceleration “through OpenGL ES for the PowerVR-enabled Dell Axim x50v/x51v”. Mobile Quake III Arena even received an award at E3 2005 for “Best Mobile Game”.

“PowerVR-enabled mobile 3D hardware acceleration facilitates advanced levels of 3D gaming performance at low power consumption,” said David McBrien, VP business development, Imagination Technologies. “We can now show PC games like Quake III Arena and Quake Mobile running at compellingly high frame rates on a handheld device. It’s a stunning demonstration of the capabilities for advanced graphics and gameplay that PowerVR brings to the world of mobile gaming.”

Source: [Bit-Tech]

You’ve seen Doom on the iPod Nano now feast your eyes on a perfect port of Quake III Arena for the Dell Axim X50/X51v PDA. NoctemWare programmer Christien Rioux, has ported the GPL Release of Quake III Arena to the Windows CE 4.2 Pocket PC Platform. This version utilizes hardware acceleration “through OpenGL ES for the PowerVR-enabled Dell Axim x50v/x51v”. Mobile Quake III Arena even received an award at E3 2005 for “Best Mobile Game”.

“PowerVR-enabled mobile 3D hardware acceleration facilitates advanced levels of 3D gaming performance at low power consumption,” said David McBrien, VP business development, Imagination Technologies. “We can now show PC games like Quake III Arena and Quake Mobile running at compellingly high frame rates on a handheld device. It’s a stunning demonstration of the capabilities for advanced graphics and gameplay that PowerVR brings to the world of mobile gaming.”

Source: [Bit-Tech]