Rebirth Unreal Engine
This is not a live-action movie, just “Rebirth,” which is Quixel’s stunning cinematic short made in Unreal Engine 4.21. It was created by three artists at the company known for its photogrammetry expertise using its Megascans 2D and 3D physically-based asset library. The team spent onbe month in icy rain and thunderstorms scanning locales in Iceland, returning with over 1,000 scans, capturing a wide range of eco-regions and natural environments to feature in the short. Read more to watch and for additional information.



“The result is ‘Rebirth,’ a 1:45 real-time cinematic set in a futuristic alien landscape. Megascans provided standardized content from the get-go, which simplified production by eliminating the need to build assets from scratch. The high fidelity of the physically-based scans delivers results that are remarkably photorealistic,” according to Epic Games.