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Inworld AI Studio Virtual Characters
Inworld AI’s Inworld Studio platform lets you create artificial intelligence-powered virtual characters for the metaverse and games. A new update now lets you talk to NPCs, enabling gamers to interact with their favorite characters in a whole new way. This means that living characters and their digital counterparts can think for themselves without ever breaking character.

NVIDIA GET3D AI Model Populating Virtual Worlds
Populating huge virtual worlds could be an issue for some game developers, and that’s why NVIDIA GET3D was created. This AI model can populate virtual worlds with a diverse array of 3D buildings, vehicles, characters and more after being trained using only 2D images. The model then generates 3D shapes with high-fidelity textures and complex geometric details.

NVIDIA Omniverse Avatar Cloud Engine ACE Siggraph
The NVIDIA Omniverse Avatar Cloud Engine (ACE) was revealed at SIGGRAPH 2022 today, and it’s essentially a suite of cloud-native AI models as well as services that make developing lifelike virtual assistants a breeze. This allows businesses of any size to instantly access the massive computing power needed to create and deploy assistants and digital humans that understand multiple languages.

The Row Architecture Metaverse
Everyrealm, a mtaverse real estate developer, along with real estate advisory firm Alexander Team, have partnered to introduce ‘The Row,’ an invite-only virtual community with 30 architectural designs by world-famous artists. They include Daniel Arsham, Misha Kahn, Andrés Reisinger & Alba de la Fuente, Alexis Christodoulou, Six N. Five, and Hard.Architects.

Tony Hawk The Sandbox Largest Skatepark Metaverse
Tony Hawk has partnered with The Sandbox, a decentralized gaming virtual world, to create ‘Tony Hawk LAND’. This is touted as the ‘world’s biggest virtual skatepark’ where users will be able to create Tony Hawk avatar NFTs based on his most iconic skateboards, equipment, and apparel, including the iconic skateboard used to land the 900 at the X Games in 1999.