
A programmer who goes by ‘Hazardous’ online spent the past 2-years creating Apex Rush, a stunning Unreal Engine 5-powered racing game of sorts, all without having prior experience with the software. The current version is single-player only with at least 5 world maps with vastly different environments as well as tracks within them.

This Elder Scrolls IV Oblivion remake in Unreal Engine 5 gives the 2006 game a much needed graphical update, and running it on an NVIDIA RTX 5090 shows just how good the game can look. It was first released on Microsoft Windows and Xbox 360 in 2006, followed by PlayStation 3 in 2007, with all versions taking place within the fictional province of Cyrodiil.

If Nintendo ever released a Super Mario World remake in Unreal Engine 5 with full 3D environments, it might look like this fan creation by Bobby Ivar. This fan spent 1-year on the remake, starting with turning the 2D tiles into 3D versions to make a level building tool.

Creating a massive stampeding zombie horde in Unreal Engine 5 is easier than you think, or at least for those with some animation experience. First, you’ll need to download and install a vertex animation texture tool before adding zombie characters.

Gamer L.Torres created a lore-accurate Skyrim remake in Unreal Engine 5 that would be perfect for virtual reality headsets. Technically speaking, all of the shots you’re about to see were captured from past projects at 60fps using Unreal’s built-in take recorder with DOF turned off at the Cinematic quality preset.

It may not be the first Need for Speed Underground 2 remake in Unreal Engine 5, but you can actually download this one. NostalgiaNexus went above and beyond just creating a concept using existing assets, as the gameplay you’re about to see perfectly replicates the driving mechanics of the original.

You’ve seen The Legend of Zelda recreated in Minecraft, now Digital Dreams’ shows us what the sandbox game could look like if it was made in Unreal Engine 5. Some areas definitely look better than the upcoming movie starring Jack Black and Jason Momoa.

Unreal Engine 5.5’s MegaLights is essentially an experimental lighting feature that enables creators to use more lights in their 3D environments without significantly impacting performance.

Greg Coulthard created a The Elders V: Skyrim remake in Unreal Engine 5 that doesn’t really change how it looks, as his goal was to develop a C++ plugin to read the game’s ESM data file to automatize landscape generation and object placement.
