The Darkness for the Xbox 360 features ” both first and third person non-linear progression, as well as highly destructible environments that enable players to stalk the gritty New York slums, harbors, subway tunnels and rooftops.” Continue reading for the intro.

Even with the crushing panic attacks, the numerous stains down our front – having blindly tackled a pudding – and the endless recurring flashbacks of stifling, claustrophobic horror every time we shut our eyes, it was still worth it

[via IGN]

The Darkness for the Xbox 360 features ” both first and third person non-linear progression, as well as highly destructible environments that enable players to stalk the gritty New York slums, harbors, subway tunnels and rooftops.” Continue reading for the intro.

Even with the crushing panic attacks, the numerous stains down our front – having blindly tackled a pudding – and the endless recurring flashbacks of stifling, claustrophobic horror every time we shut our eyes, it was still worth it

[via IGN]