Levelhead by Julian Oliver is basically a 3D spatial memory game. Video demonstration after the break. Here’s how to play:

Using tilt motions, the player moves a character through rooms that appear inside one of several cubes on a table. Each room is logically connected by a series of doors, though some doors lead nowhere (they are traps). The player has 2 minutes to find the exit of each cube, leading the character into the entrance of the next..