
Bowie Stray grips the controls of his fighter, engines humming as he leads the Blue Bombers into a wall of enemy ships. This sequence from the new Hurricane level trailer teases pure aerial chaos captured in real time. Giles Goddard founded Chuhai Labs in Kyoto after years at Nintendo, where he programmed the original Star Fox and Super Mario 64. His team, publishing with Humble Games, first teased Wild Blue Skies back in March. A rename came this week alongside the extended Hurricane footage. PC players can wishlist it on Steam now, though no release date sits on the horizon.
The controls remain simple: forward flight on rails, manual targeting for lasers and bombs, barrel rolls to shake locks, and side flips for abrupt maneuvers. New players pick it up quickly, while veterans chain tactics for high points. A grading system incentivizes clean runs, encouraging replays to pursue higher ranks. Secret roads diverge from major routes, with some leading to hidden objectives filled with additional challenges.
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Handcrafted anime visuals stand out with vibrant colors and fluid motion. Ships swirl over wreckage in cel-shaded grandeur, storms rage with actual force, and explosions shine brightly against black skies. Chuhai Labs created every vision for immersion, from sun-kissed canyons to submerged ruins that defy gravity.


Early hands-on sessions validate the flow: a tutorial eases you in, the first stages pick up speed, then Hurricane wrecks havoc, collapsing skyscrapers in gales and producing zero-visibility bursts. Boost beneath crumbling pillars, execute parry-like dodges, and rack combos as allies call targets. After three stages, one play tester said the movements seemed natural, like getting back on a bike after a lengthy break. Chuhai Labs wants to pay tribute to Goddard’s previous efforts. Star Fox fans have been waiting since 2016’s Zero, a Wii U game that divided the community. Wild Blue Skies introduces new energy and controls for today while retaining the ’90s flavor.


The minimum system requirements are an NVIDIA GTX 1080 GPU and an Intel Core i7-7700K CPU, with more RAM suggested than not. Mid-range setups should definitely be able to handle Wild Blue Skies, allowing more pilots to enter the conflict. There’s no set release date yet, but the Steam page does let you wishlist the game.








