The Sega Neptune was basically a two-in-one game system (Genesis/32X), planned for release in 1995. Unfortunately, by the time a working prototype was ready, the Sega Saturn took the spotlight. On the bright side, this engineer has taken matters into his own hands and produced a working console. Continue reading to see more. Click here for first picture in gallery.

(Thanks, Jake)

Overview

According to reader Jake, the project started with circuit boards from both systems being ripped out and then custom fitted into the Genesis console. Next, the Genesis’s cart slot contacts were soldered onto the 32X’s. The two boards were connected via 24AWG wire, which also took care of the video cable connection. Finally, an Xacto knife was used to modify the cartridge slot for the larger-sized 32X cartridges.

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Author

A technology, gadget and video game enthusiast that loves covering the latest industry news. Favorite trade show? Mobile World Congress in Barcelona.