Full-Hand, Electro-Tactile Feedback VR Gloves
There are OWO sleeves, and then this new full-hand, electro-tactile feedback system for VR applications. Developed by researchers at the University of Chicago’s Human Computer Integration Lab, this wearable system attaches to the back of a user’s hand and it can produce tactile sensations across the bottom without any gloves or additional hardware.



It works by sending electrical signals through the tissues of your hand, but the sensations are felt more in the front due to there being 60-times more receptors compared to the back. By targeting 11 different points in the hand, the researchers were able to recreate the feeling of touching objects in virtual reality, whether it be a button, rope, wall, etc.

Meta Quest 2 — Advanced All-In-One Virtual Reality Headset — 128 GB
  • Experience total immersion with 3D positional audio, hand tracking and easy-to-use controllers working together to make virtual worlds feel real.
  • Explore an expanding universe of over 500 titles across gaming, fitness, social/multiplayer and entertainment, including exclusive releases and...
  • Enjoy fast, smooth gameplay and immersive graphics as high-speed action unfolds around you with a fast processor and immersive graphics.

Full-Hand, Electro-Tactile Feedback VR Gloves

While you see a lot of VR in the video, with this new level of hands-free haptics, we think we can unleash new use cases for haptics that go beyond VR/AR. For instance, we think haptics could be used in learning applications (while playing piano or drums, for example) or even while engaged in complex interactions,” said Pedro Lopes, Head of Human Computer Integration Lab at the University of Chicago to IEEE Spectrum.

Author

A technology, gadget and video game enthusiast that loves covering the latest industry news. Favorite trade show? Mobile World Congress in Barcelona.