Grand Theft Auto 6 Unreal Engine 5 GTA VI
Grand Theft Auto 5 with ray-tracing is nice, but if Rockstar made Grand Theft Auto 6 in Unreal Engine 5, this is what it could look like, or so TeaserPlay thinks. Most have seen the 50-minutes of leaked GTA VI footage, and for those who haven’t, it appears as if this installment will be set somewhere in Florida, with the map including surrounding Caribbean islands.



This game is rumored to be developed on Rockstar Advanced Game Engine (RAGE 9), which is capable of supporting 16K resolution textures. Early designs, code named ‘Project Americas’, had it covering large parts of North and South America, but it may have been reduced in size due to its complexity. There’s still no word yet on when the public can expect to see a working build of Grand Theft Auto 6.

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In the video, we have made a demo based on the leaked videos of GTA 6 to show how this game will be in Unreal Engine 5 and also to get an overall picture of the final version of the game. Note that this is only a technical demo and is different from a playable game,” said TeaserPlay.

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