Shinya Takahashi, senior managing executive officer at Nintendo, announced today that the company’s internal production on Metroid Prime 4 will be scrapped. The game had been in development for the Switch for two years by a team led by long-time franchise producer Kensuke Tanabe, but now, all work is being restarted from scratch by Austin, Texas-based Retro Studios, makers of the first three Metroid Prime games. Read more for another video and additional information.
“As a result of the continuing development, although this is very regrettable…we must let you know that the current development process has not reached the standards we seek in a sequel to the Metroid Prime series. Nintendo always strives for the highest quality in our games, and in the development phase, we challenge ourselves and confront whether the game is living up to that quality on a daily basis. If we’re not satisfied with the quality, we aren’t able to deliver it to our customers with confidence,” said Takahashi.