
A new gameplay trailer for MindsEye has just landed, offering a six-minute dive into a title that’s shaping up to be a bold mix of narrative depth, high-octane action, and creative freedom. Developed by Build A Rocket Boy, a studio helmed by former Rockstar North veteran Leslie Benzies, this single-player action-adventure thriller is set to launch on June 10, 2025, for PlayStation 5, Xbox Series X|S, and PC.
For those who have never even heard of the game, it’s basically an interactive sci-fi movie where you control the hero, make choices, and shape the experience. Set in the near-futuristic desert city of Redrock, MindsEye casts you as Jacob Diaz, a former soldier grappling with memory loss and a mysterious neural implant called MindsEye. The trailer paints a vivid picture of a world teetering on the edge, where rogue AI, corporate greed, and an unchecked military collide.
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Jacob uncovers a conspiracy that threatens humanity’s survival. “We wanted to craft a story that feels immediate and human, even in a world filled with advanced tech and existential stakes,” says Leslie Benzies, lead developer, in a statement accompanying the trailer.

Gameplay blends intense third-person shooting with open-world exploration. The trailer showcases Jacob wielding an arsenal of weapons, from pistols to shotguns, as he takes on enemies ranging from robotic drones to human mercenaries. Driving sequences, a nod to Benzies’ Grand Theft Auto roots, let players tear through Redrock’s sprawling cityscape in high-speed chases.

For non-gamers, this means you’re not just watching a story unfold—you’re actively dodging bullets, speeding through streets, and making split-second decisions. However, early previews suggest the enemy AI can be inconsistent, with some foes struggling to land shots, which might make combat feel less challenging than intended. “We’re refining the experience daily to ensure every encounter feels tight and responsive,” Benzies assures, addressing concerns about the game’s polish.

Priced at $59.99, MindsEye undercuts the $70–$80 price tag of many big-budget games, a deliberate choice by Build A Rocket Boy. “We’re aiming for a sweet spot—high-quality storytelling and gameplay without the premium cost,” Benzies notes. Post-launch, the studio promises monthly content updates, including new missions and challenges, to keep the game fresh.





