Mirrors Edge Game

The Mirrors Edge game “uses Epic’s Unreal Engine 3 rather than DICE’s own Frostbite Engine because the development of Mirror’s Edge began before Frostbite’s development was complete.” Video after the break. Click here for first picture in gallery.

In order to address the issue of simulation sickness that is concomitant with the free movement of the camera in first-person view, a small reticle was placed in the centre of the screen, though this is not apparent from the first video released because it was removed from the in-game footage shown.

[via Wiki]