A new 3D-render of the Nintendo Amusement Park has just been released. Huang-ling Chen, Daniel Albritton, and Noah Shibley (ITP students) decided to create a physically augmented reality game based on the Nintendo classic: “Super Mario Bros.” — basically a life-sized version. Videos (original included) after the jump.

There will be nothing digital, nothing projected, and nothing virtual. All of this would be constructed in real space, covered in crash padding. All moving elements would be purely mechanical, including the haptic winch which the player is suspended from

3D-Render

Original Idea

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