Facebook officially unveiled the Oculus Rift called Rift S at GDC 2019 today. At $399 and set for release this Spring, it’s compatible with both apps and games from its predecessor, all powered by your gaming PC. The virtual reality headset also replaces the original PenTile OLED panels (2160 x 1200) with a single LCD panel offering 2560 × 1440 resolution, or roughly 40% more pixels. There’s five onboard cameras for “inside-out” tracking, while the controllers are nearly identical to the original Oculus Touch. Set up is a breeze, thanks to “proprietary technology” passthrough mode, called Passthrough+, that uses computer vision algorithms to deliver “stereo-correct passthrough” while tracing out Guardian boundaries. Read more for two hands-on videos and additional information.
“The Rift featured integrated headphones. These were removable but used a non-standard connector so you couldn’t use your own headphones. Rift S removes these headphones and instead features the same audio system as Go and Quest. Sound is piped through the side straps directly to your ears. Having nothing against your ear makes sound feel more natural and lets you hear others around you, but the downside is it can be heard by others in the room and the audio quality may be lower,” reports Upload VR.