To commemorate the 40th anniversary of the first moon landing, British engineer Iain Sharp decided to spend 12-months and $800 building a real-life version of Atari’s Lunar Lander game, complete with a “science-fiction-sounding mission operator.” Click here for first picture in gallery.

The computer measures success by the lander’s descent rate and its final position relative to the targets. Three successful landings earn players one of a variety of vintage-looking pin-on buttons featuring Apollo-themed images.

[via Popsci]

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