Zelda Breath of the Wild Ray-Tracing RTX 5090 Switch 2
Forget the Nintendo Switch 2 version of The Legend of Zelda: Breath of the Wild—this modded version is way more impressive. How? It uses special visual upgrades added through PC emulation.



The mod uses a Ray Tracing Beyond All Limits ReShade preset in its new Ultra settings mode. ReShade is a tool that adds fancy graphical effects to games. This preset improves lighting, shadows, and reflections to make visuals look more real and lively. It uses screen-space ray-traced global illumination (GI), which mimics how light bounces around the environment, creating natural lighting, deeper shadows, and better depth than what the Switch 2 can do.

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Zelda Breath of the Wild Ray-Tracing RTX 5090 Switch 2
This modded version runs at super sharp 8K resolution (7680×4320 pixels), way clearer than the Switch 2’s 4K (3840×2160) with NVIDIA DLSS help. It works because the game is played on a PC using the CEMU Wii U emulator, which gives better graphics and speed than Nintendo’s system. CEMU supports higher resolutions, smoother frame rates, and works with mods like ReShade.

Zelda Breath of the Wild Ray-Tracing RTX 5090 Switch 2
Other mods include infinite tree LOD (Level of Detail) distance, so trees and objects don’t look blurry far away, plus better depth of field, color tweaks, and anti-aliasing to make edges smooth, giving it a slick, next-gen look.

Zelda Breath of the Wild Ray-Tracing RTX 5090 Switch 2
Zelda Breath of the Wild Ray-Tracing RTX 5090 Switch 2
Zelda Breath of the Wild Ray-Tracing RTX 5090 Switch 2
To get these amazing visuals, you need powerful hardware, like an NVIDIA RTX 5090 FE GPU, AMD Ryzen 7 9800X3D CPU, 64GB of Kingston Fury 6000MHz RAM, and a Samsung 970 EVO 2TB SSD. This setup handles the heavy demands of 8K visuals, ray tracing, and emulation with ease.
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